OvrvisionSDK  2.00
Release Notes

Ovrvision SDK v2.0

Date : 1/July/2019
Notes

  • Build support for Visual Stduio 2019.
  • Fixed GPU(opencl) selection issues.
  • Fixed bugs in the OpenCL program.

Ovrvision SDK v1.9

Date : 19/Jan/2018
Notes

  • Fixed the bug of laptop PC with built-in Intel GPU.
  • The calculation way of the focal length point was changed(Re-calibration necessity).
  • Supported ubuntu-64bit.

Ovrvision SDK v1.8

Date : 12/Oct/2016
Notes

  • Oculus SDK 1.8 was supported. Work is possible at the release version Oculus Rift(CV1).
  • Fixed the bug of Calibration Tool of Mac OS.

Unimplementeds and issue

  • Unreal Engine 4
  • A defect of a document.

Ovrvision SDK v1.7

Date : 31/May/2016
Notes

  • OvrvisionPro new firmware was released.
  • The callback function was added.
  • Oculus SDK 1.3.2 was supported. Work is possible at the release version Oculus Rift(CV1).

Unimplementeds and issue

  • Unreal Engine 4
  • A defect of a document.

Ovrvision SDK v1.61

Date : 8/Mar/2016
Notes

  • The fault about GPU choice of OpenCL was corrected.
  • Improve performance of Unity5.
  • CameraSettings Button was added to the calibration tool.

Unimplementeds and issue

  • Unreal Engine 4
  • A defect of a document.

Ovrvision SDK v1.6

Date : 15/Feb/2016
Notes

  • Linux OS beta support (Ubuntu 15.10 x64 only)
  • Arranged exsample projects.
  • The bug displayed not to support although GPU is stacked was fixed.

Unimplementeds and issue

  • Unreal Engine 4
  • A defect of a document.

Ovrvision SDK v1.5

Date : 2/Feb/2016
Notes

  • Fixed the bug of the shader read error.
  • Fixed the bug which is not drawn by OpenGL of Unity.
  • Improve AR system performance.
  • Improve OpenCL system performance.

Unimplementeds and issue

  • Linux OS support
  • Unreal Engine 4
  • A defect of a document.

Ovrvision SDK v1.4

Date : 16/Jan/2016
Notes

  • OvrvisionPro new firmware was released.
  • Dissolve the memory leak of OpenCL.
  • Become easy to introduce OvrvisionSDK(Add in MenuBar) in Unity5.
  • Fixed bugs of the Calibration Tool.
  • SetCameraExposurePerSec() was added in order to simplify Exposure setting.
  • Improve system performance.

Unimplementeds and issue

  • Linux OS support
  • Unreal Engine 4
  • A defect of a document.

Ovrvision SDK v1.31

Date : 08/Jan/2016
Notes

  • Fixed bugs.
  • Improved accuracy of the hand tracking system.
  • Add an AR sample and hand tracking.

Unimplementeds and issue

  • Linux OS support
  • Unreal Engine 4
  • The memory leak of OpenCL. (NVIDIA Driver)
  • The phenomenon in which transfer stops on the way.
  • A defect of a document.

Ovrvision SDK v1.3

Date : 29/Dec/2015
Notes

  • Add the function of errors display.
  • Mac OSX support (Beta:Mac Pro)
  • Fixed bugs.
  • Stabilized system.
  • Add the EEPROM elimination tool.

Unimplementeds and issue

  • Linux OS support
  • Unreal Engine 4
  • The memory leak of OpenCL. (NVIDIA Driver)
  • The phenomenon in which transfer stops on the way.

Ovrvision SDK v1.2

Date : 10/Dec/2015
Notes

  • Add the function of errors display.
  • Intensified AR and Tracking function.
  • Add mask functions in Unity.
  • Bug of the calibration tools was fixed.

Unimplementeds and issue

  • Mac OSX support (in a few days)
  • Linux OS support
  • Unreal Engine 4
  • The memory leak of OpenCL. (NVIDIA Driver)

Ovrvision SDK v1.1

Date : 07/Dec/2015
Notes

  • The memory leak was resolved.
  • OvrvisionTracking was released.
  • The fault which OvrvisionPro does not start was corrected.

Unimplementeds and issue

  • Mac OSX support (in a few days)
  • Linux OS support
  • Unreal Engine 4
  • The memory leak of OpenCL. (NVIDIA Driver)

Ovrvision SDK v1.01

Date : 02/Dec/2015
Notes

  • Fixed bugs.
  • OpenCL system is choose suitable GPU.

Unimplementeds and issue

  • OvrvisionTracking class : Hand tracking (in a few days)
  • Mac OSX support (in a few days)
  • Linux OS support
  • Unreal Engine 4

Ovrvision SDK v1.0

Date : 01/Dec/2015
Notes

  • First release.

Unimplementeds and issue

  • OvrvisionTracking class : Hand tracking (in a few days)
  • Mac OSX support (in a few days)
  • Linux OS support
  • Unreal Engine 4